Postmodernism Space, Geography, and Built Environments
As noted in the readings, post-modernism space is mostly related to digital environments. This makes me think of video games, because video games can be built to have its own set of time and space in which the participant interacts with. An example I can think of this is the Sims games . Sims relates to this because, besides the preset homes you can just place your sims into, you basically can build the whole space as well as your character (sim) from scratch so it can interact with the environment of the game that is available.
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